A custom SPH Fluid Solver I built during graduate study. Code in C++/OpenGL. Rendered with Mantra in Houdini.
Made in Maya.
Made in Houdini.
Made in Houdini.
Made in Houdini. Reference from Entagma.
Made in Houdini.
Made in Unity. Data from Mapbox.
Made in Unity during a compute workshop with @arsiliath.