πŸ’‘ Making Waves Academy's Career Fair Graphics Engineer Demo

Light Lab

Repo

A live demo of pathtracing that I created for Making Waves Academy’s Career Fair on Oct 27th, 2026. It is deigned to help students understand how light interacts and bounces around a 3D environment.

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Light Lab: a path-traced Cornell box above the rendering equation and its controls
  • Light Lab: a live path tracer with adjustable lights, materials, camera and triangle meshes. Select β€œBe a Photon” to follow the scene from the POV of a photon!
  • Mirrors: a path-traced optical bench puzzle game.
  • MIS: Veach’s scene comparing BSDF sampling, light sampling and multiple importance sampling.
  • Water: a 2D FLIP fluid simulation.

Career Fair Handout

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Breaking into games as a graphics engineer: career fair handout